Motivation: I’ve spent many months learning how to use the MPC fully as if I’d play it directly with… Read more The PercussioNeuron 3.2 is growing up enough to require a high-chair
Where hitting becomes audio:
piezos, FSRs, MIDI interfacing, control mapping, etc.
An evolutionary history the “PercussioNeuron” of electronic drum technology for my acoustic drum kit; versions 1 thru 3.2
I’ve made a lot of changes (and purchases) in my work to merge “human drummer” and “drum machine”. Here is a photo-writeup of the technology (drum triggers, sound modules, effects) that I’ve used (so far)…